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Devlog
Update 0.3.6.1
August 07, 2024
by
.natisofti
#patch-note
This update doesn't do a whole lot and mostly focuses on doing minor design tweeks and improving the legibility of the game's mechanics and UI. From here until the end of the month I will be focusing...
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Update 0.3.1
July 02, 2024
by
.natisofti
#patch-note
This update focuses on improving the game's onboarding and intelligibility. It adds a secondary type of tutorial in the form of tips that show up on the screen without blocking gameplay and only go aw...
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Update 0.2.5
June 22, 2024
by
.natisofti
#patch-note
This update introduces a whole new mechanic that seeks to patch a little bit of a whole in the game so far, potions. I like when auto-battlers, or automatic games in general, have a way of directly in...
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Update 0.1.6
May 30, 2024
by
.natisofti
#patch-note
As I mentioned on the previous patch note, this update is smaller and is mostly just adressing some larger balancing issues with npc difficulty progression and also fixing some bugs. I'm gonna start p...
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Update 0.1.5
May 23, 2024
by
.natisofti
#patch-note
This update was shorter than usual because I'm wrapping some things up to organize playtests on the weakend with the current state of the game. There's not a whole lot that is big then, but I finally...
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Introduction
May 18, 2024
by
.natisofti
As I mentioned on the page text, this is only the web demo for the main desktop version of the game, which is in a separate page. I did this because embedding a web game dominates the page too much an...
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